Practical programme

  1. Adjustments. Smoothing by average mobile.

  2. Monte Carlo method. model of Ising.

  3. model rough interface.

  4. Transition probabilities: information and entropy; Shannon theory.

  5. Time series: filters, derivative filter, integrating filter.

  6. Sound: input / output. Fourier transform.

  7. Sorting algorithms.

  8. Searches: alignment of DNA sequences.

  9. Stochastic processes: simulation of a queue.

  10. Brownian motion: random walker.

  11. Cellular automata (I). The "game of life".

  12. Cellular automata (II). model traffic.